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Cambridge Lower Secondary · Science 0893 · Stage 8

Speed and Distance–Time Graphs

How to calculate speed, distance and time, find average speeds, and read, draw and interpret distance–time graphs — with worked examples and a Checkpoint-style quiz.

British & IGCSE › Checkpoint 8 › Checkpoint 8 Science — Complete Course

In the curriculum
  • Calculate speed using speed = distance ÷ time, and rearrange it to find distance or time. (8Pf.01)
  • Read and explain simple distance–time graphs, and draw them from data. (8Pf.02)

1. Key words

Word / phraseMeaning / use
speedالسرعة — how far something travels in each second (or hour)
distanceالمسافة — how far something travels, in m or km
timeالزمن — how long the journey takes, in s, min or h
average speedالسرعة المتوسطة — total distance ÷ total time for the whole journey
constant speedسرعة ثابتة — the same distance is covered every second
stationaryساكن / واقف — not moving
accelerateيتسارع — speed up
decelerateيتباطأ — slow down
distance–time graphمنحنى المسافة والزمن — a graph of distance (up) against time (across)
gradientالميل — how steep a line is; on a distance–time graph it gives the speed
metres per second (m/s)متر لكل ثانية — the SI unit of speed

2. What is speed?

Speed tells you how fast something is moving: how much distance it covers in each unit of time. A car moving at 20 m/s travels 20 metres every second. To find a speed you need two measurements: the distance travelled and the time taken.

The formula

speed = distance ÷ time (in symbols: s = d ÷ t)

If distance is in…and time is in…speed is in…
metres (m)seconds (s)metres per second (m/s) — the SI unit
kilometres (km)hours (h)kilometres per hour (km/h) — used for cars and trains
centimetres (cm)seconds (s)centimetres per second (cm/s) — for small, slow things

Rearranging. You can use the same three quantities to find distance or time. The formula triangle helps: cover the quantity you want and the triangle shows the calculation.

dst×
Formula triangle: d = distance, s = speed, t = time. Cover d: d = s × t. Cover s: s = d ÷ t. Cover t: t = d ÷ s.
To find…Use…Example
speedspeed = distance ÷ time300 m in 60 s → 300 ÷ 60 = 5 m/s
distancedistance = speed × time5 m/s for 60 s → 5 × 60 = 300 m
timetime = distance ÷ speed300 m at 5 m/s → 300 ÷ 5 = 60 s

3. Units: change them first

Before you calculate, make the units match. If the question asks for m/s, the distance must be in metres and the time in seconds.

  • 1 km = 1000 m (km → m: × 1000)
  • 1 minute = 60 s (minutes → seconds: × 60)
  • 1 hour = 60 minutes = 3600 s
  • 30 minutes = 0.5 h; 15 minutes = 0.25 h; 20 minutes = 1/3 h

4. Average speed

Real journeys are never at one steady speed: cars stop at traffic lights and speed up again. Average speed treats the whole journey as if it were at one steady speed:

Average speed

average speed = total distance travelled ÷ total time taken — the total time includes any time spent stopped.

A speedometer shows the speed at one instant. An average speed can be much lower, because of the stops.

Measuring speed in the laboratory. To find the speed of a toy car: mark a start and a finish line a measured distance apart (for example 2.00 m, with a metre rule or tape measure); time the car between the lines with a stopwatch; repeat three times and calculate a mean time; then speed = distance ÷ mean time. Human reaction time makes stopwatch timings less accurate, especially for short times — light gates connected to a timer are more accurate.

احفظ القانون
  • السرعة = المسافة ÷ الزمن. المسافة = السرعة × الزمن. الزمن = المسافة ÷ السرعة.
  • قبل ما تحسب، وحّد الوحدات: كيلومتر × 1000 = متر، دقيقة × 60 = ثانية.
  • السرعة المتوسطة = المسافة الكلية ÷ الزمن الكلي — وده بيشمل وقت الوقوف كمان.

5. Distance–time graphs

A distance–time graph shows a journey as a picture. Time goes along the horizontal axis (x-axis) and distance goes up the vertical axis (y-axis). The shape of the line tells you how the object is moving.

timedistancestationary (not moving)timedistanceconstant speedfastslowtimedistancespeeding uptimedistanceslowing down
The four shapes to learn. The steeper the line, the faster the object is moving.
Shape of the lineWhat it means
horizontal (flat) linestationary — distance is not changing
straight sloping lineconstant speed
steeper straight linefaster constant speed
curve getting steeperspeeding up (accelerating)
curve getting flatterslowing down (decelerating)
line sloping down (on a 'distance from start' graph)moving back towards the start

The gradient is the speed. For a straight section, speed = (change in distance) ÷ (change in time). Draw a right-angled triangle under the line, read the distance it rises and the time it covers, and divide.

0102030405060050100150200250300time in sdistance in mABCD20 s200 m
A cyclist's journey. From the start to A: 100 m in 20 s = 5 m/s. A to B: stopped for 10 s. B to C: 200 m in 20 s = 10 m/s (the steeper line). C to D: stopped.
  • Start to A: the line slopes up steadily — constant speed. Speed = 100 m ÷ 20 s = 5 m/s.
  • A to B: the line is flat — the cyclist is stationary for 30 − 20 = 10 s.
  • B to C: steeper — faster. Speed = (300 − 100) m ÷ (50 − 30) s = 200 ÷ 20 = 10 m/s.
  • C to D: flat — stationary again.
  • Average speed for the whole 60 s = 300 m ÷ 60 s = 5 m/s.

6. Drawing a distance–time graph

  1. Put time on the x-axis and distance on the y-axis (time is the independent variable).
  2. Label each axis with the quantity and the unit, e.g. "time in s", "distance in m".
  3. Choose a simple, even scale (1, 2, 5 or 10 per square) that uses more than half of the grid. Start both axes at 0.
  4. Plot each point accurately with a small cross (×).
  5. Join the points with straight lines using a ruler if the object moves at steady speeds; draw a smooth curve if the speed is changing.
قراءة الرسم البياني
  • الخط الأفقي = الجسم واقف. الخط المايل المستقيم = سرعة ثابتة، وكل ما يكون أميل (أشد انحدارًا) تكون السرعة أكبر.
  • المنحنى اللي بيزيد ميله = بيسرّع، واللي ميله بيقل = بيبطّأ.
  • السرعة من الرسم = فرق المسافة ÷ فرق الزمن (مش القراءة نفسها).

7. Worked examples

Worked example 1 — A cheetah runs 210 m in 7 s. Calculate its speed. [2]

  1. Write the formula: speed = distance ÷ time.
  2. Substitute: speed = 210 ÷ 7.
  3. Answer with unit: 30 m/s.
  4. Common mistake: writing 7 ÷ 210 = 0.033. Always distance on top.
A cheetah running fast across grass
A cheetah is the fastest land animal: in a short sprint it can reach about 30 m/s, which is over 100 km/h.Photo: Mark Dumont / Wikimedia Commons, CC BY 2.0

Worked example 2 — A car moves at a constant 25 m/s for 40 s. How far does it travel? [2]

  1. distance = speed × time
  2. = 25 × 40
  3. = 1000 m (or 1 km)

Worked example 3 — An aeroplane flies 2400 km at an average speed of 800 km/h. How long does the flight take? [2]

  1. time = distance ÷ speed
  2. = 2400 ÷ 800
  3. = 3 hours (the units km and km/h give hours)

Worked example 4 — Layla walks 900 m in 12 minutes. Calculate her average speed in m/s. [3]

  1. Convert the time: 12 minutes × 60 = 720 s (1).
  2. speed = 900 ÷ 720 (1)
  3. = 1.25 m/s (1)
  4. Common mistake: 900 ÷ 12 = 75 — that is 75 metres per minute, not m/s.

Worked example 5 — Use the cyclist graph in section 5. (a) Describe the motion between A and B. [1] (b) Which part of the journey is fastest? Explain how you can tell. [2]

  1. (a) The cyclist is stationary (stopped) for 10 s — the line is horizontal.
  2. (b) B to C (1), because that line is the steepest (1). (Check: 10 m/s compared with 5 m/s.)

Worked example 6 — A ball rolls down a slope. Its distance–time graph is a curve that gets steeper. Then it rolls along a flat floor and its graph becomes a curve that gets flatter until it is horizontal. Describe the motion. [3]

  1. Down the slope: the ball is speeding up (the line gets steeper) (1).
  2. On the floor: the ball is slowing down (the line gets less steep) (1)…
  3. …until it stops (horizontal line) (1).
Common mistakes
  • Dividing the wrong way: speed = distance ÷ time, never time ÷ distance.
  • Mixing units: km with seconds, or minutes when the answer must be in m/s. Convert first.
  • Forgetting the unit, or writing the wrong one (m/s for speed, m for distance, s for time).
  • Leaving out the stopped time when working out an average speed.
  • Reading values instead of changes: for a section of a graph, use (distance at end − distance at start) ÷ (time at end − time at start).
  • Thinking a horizontal line means "constant speed". Flat means not moving.
  • Drawing a 'dot-to-dot' freehand line or a curve through points that lie on a straight line — use a ruler.
How Checkpoint asks this
  • Calculate a speed, distance or time — write the formula, substitute, answer, unit. Each step can earn a mark.
  • Average speed for a journey in stages, often with a stop and a change of units.
  • Read a graph: distance at a time, how long the object stopped, which part is fastest.
  • Calculate speed from a graph section using changes in distance and time.
  • Describe a section of a graph: stationary / constant speed / speeding up / slowing down / returning.
  • Plot a distance–time graph from a table: labelled axes with units, even scale, accurate points, ruler lines.
  • Method: how to measure speed (distance with a metre rule or tape, time with a stopwatch or light gates, repeat and average).

Practice

Remember
  • speed = distance ÷ time; distance = speed × time; time = distance ÷ speed.
  • Make units match before you calculate: m and s give m/s; km and h give km/h.
  • Average speed = total distance ÷ total time, including stops.
  • On a distance–time graph: flat = stationary, straight slope = constant speed, steeper = faster, curves = speeding up or slowing down.
  • Speed from a graph = change in distance ÷ change in time.
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